Jack is turned into a chicken by a cranky wizard. While he tries to fix this, he gets caught by a "handler" and becomes a prize-winning Creature Combat fighter
Aku leads Jack to a graveyard where the dead begin to rise. An evil spirit takes over Jack's sword, leading Jack to defend himself against his own weapon. When Aku gets hold of the sword, Jack fears he's finally met his end
When a man's daughter is kidnapped by Aku's Children, Jack must infiltrate a rave to stop the musical brainwashing
Jack boards a train to his next destination only to be attacked by a couple of arguing bounty hunters
Jack must read hieroglyphics, solve riddles and assemble a sacred scarab to call upon Ra for help in fighting evil ancient Egyptian shadow warriors
Jack must travel along a water creature, a mountain creature and a flying creature to get to a portal to return home. But once he reaches the portal, it is guarded by an undefeatable warrior who tells him that this portal is not for him
An over-friendly creature begins following Jack, messing up Jack's every move along his quest
Jack and a Swamp Wizard travel to the four corners of the earth, collecting pieces that are meant to get Jack home. But when Aku reveals himself to be the Swamp Wizard, Jack must battle these pieces which are now being puppeteered by Aku's evil hands
When Jack enters a spooky, old mansion and gets locked inside, he catches sight of a figure and sets after it to find out what is going on. As Jack is led further and further in, he discovers that the house and its inhabitants have an evil plan that involves…him
Jack falls into a hidden temple sanctuary to find monks trained like him in the style of the Ancient Master. The Ancient Master's Son then tells Jack of a portal to send him home, but in order to use it, his new friends must be sacrificed
Jack is directed to a deathtrap-filled labyrinth which holds a diamond that can restore him to his time. Unfortunately a master thief also enters the labyrinth going for the item